Speaker: Matthew Henry
Date: February 7th, 10-11am, EAE Game Studio(Bldg 72, 2nd Floor)
Talk title: Programming as a Team in Unity: Encapsulation and Communication
Game Development is a team sport. Nearly all professional game projects are built as part of a team. In this talk, we will look at a number of techniques for working as a part of a programming team making games in the Unity game engine. The talk will cover team-based programming theory, as well as provide practical applications for the theoretical concepts covered.
Matthew "Hue" Henry is a game developer and educator with nearly a decade of experience teaching game development. He has also worked in the games industry as a narrative designer on Stargate: Worlds and as the lead designer of the MMORPG Alganon. He is currently a professor of Game Programming working to the next generation of innovative video games by mentoring and training the next generation of game developers.