Guest Lecturer Lily Gardner: Lead Game Producer on Diablo IV
PRODUCTION IN DIABLO IV: From Pre-Production to Launch and Beyond! TBA FROM STUDENT TO PROFESSIONAL: How I Broke Into the Games Industry TBA
Read MorePRODUCTION IN DIABLO IV: From Pre-Production to Launch and Beyond! TBA FROM STUDENT TO PROFESSIONAL: How I Broke Into the Games Industry TBA
Read MoreThe 2023 EAE Launch got some sweet, sweet coverage by ABC4’s new team on the day after the event. Check out this link to see an overview of some great students games and a terrific overview and interview with EAE’s very own Professor Roger Altizer. Most of the amazing student games from this year’s […]
Read MoreHell of a Racket, one of EAE’s 2022-2023 Capstone games, has been featured in the games and entertainment website Polygon. You can the article itself, linked here. If you’re wanting to play the actual game, Hell of a Racket is available for download for free on Steam, as are most of the other student-built games […]
Read MoreYour Average Bear, a student game built by a team of undergraduates in EAE’s Capstone course this semester, has been featured in a brilliant write-up in Polygon. For all the wonderful details from the Polygon article, see the article itself, linked here. You can get hands-on play time with Your Average Bear and all […]
Read MoreFriday April 14th @ 10am on ZOOM In recent years, issues with the social skills in children have increased (e.g., bullying, difficulties with socialization, social distancing), which can lead to mental health issues in later life. While some early childhood development researchers link these challenges to growth in children’s use of technology, computer science researchers […]
Read MoreJoin developers from Santa Monica Studio, creators of the acclaimed God of War series, as they talk all about what studio life is like at SMS, what they look for in potential candidates, and the steps you can take if you’d like to work there one day! DESIGN INFO SESSION Wednesday 4/19 @ 11am MT […]
Read MoreEmpowerment Through Play: Transdisciplinary practice in applied games research Laura Levy April 7th @10am MT PTAB RM 109 Description: Empowerment of players and games users can take many forms with the applications of games potentially carrying profound impacts on players health, education, and realization of identity. This talk will cover Dr. Levy’s program of research […]
Read MoreCome celebrate our student’s games with us! Wednesday April 26th | 2-7pm Graduate student thesis games Undergraduate capstone projects First semester graduate student prototypes The Gapp Lab Traditional Game Dev, Alternative Game Dev and Intro to Game Design classes Machinima And More! Click here to see some of the games that will be showcased!
Read MoreMarch 30, 2023 at 4pm MT PTAB 109 This talk gives an overview of the history and future of strongly-authored (no language models) automated interactive story generation and presentation, through the lens of the speaker’s past, ongoing, and upcoming research projects. These projects are in the areas of artificial intelligence, cognitive psychology, narrative, video games, […]
Read MoreThe Entertainment Arts and Engineering Program at the University of Utah has been ranked #2 among public universities for both graduate and undergraduate game programs in the 2023 Princeton Review. Overall, Princeton Review ranks the program at #7 among all graduate programs and #6 among all undergraduate programs world-wide. This recognition confirms the U’s position […]
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