University of Utah
Graduate Program Tuition Information
The Master of Entertainment Arts and Engineering (MEAE) Graduate Program tuition is a combination of “regular” graduate student tuition (administered by the U of U’s Graduate School) and program specific “differential” tuition. The differential portion of the MEAE’s graduate tuition is used by the program to purchase advanced technology, industry specific software licenses, support for student travel to the Game Developer Conference and recruiting and employing industry professionals to teach specific courses. The students in the MEAE program are enrolled in 10 credits per semester, over a total of four semesters.
For more information about paying for school, please visit the U of U’s Financial Aid website.
See the most recent tuition schedule per credit hour
Would you like to get paid to go
to grad school and make games?
Learn more about this financial support program and fill out the application for a funded position during your graduate program.