Associate Professor, LecturerBiography:
Corrinne Lewis is an Assistant Chair for Academic Affairs and Associate Professor (Lecturer) in the Division of Games at the University of Utah, where she has been a central contributor to the growth, curriculum design, and teaching culture of one of the nation’s leading game development programs. With over a decade of experience in narrative design, storytelling for interactive media, and collaborative game production, she has developed and taught core undergraduate and graduate courses, co-designed multiple degree programs and certificates, and mentored students across interdisciplinary creative teams. Her service includes leadership in curriculum development and academic governance, as well as active participation in national game studies and development communities. Her work spans teaching excellence, program-building, and research in narrative design and socially grounded interactive learning tools.
Courses Taught [Regularly]:
GAMES 6130 Advanced Game Studio II
GAMES 6120 Advanced Game Studio I
GAMES 3035 – Storycrafting for Games
GAMES 2700-Team Collaboration Skills (formerly called ‘Essential Skills for Game Development Teams’)
Education:
- M.F.A. in Writing for Children and Young Adults, Vermont College of Union Institute & University*, Montpelier VT, USA, Jan. 2007 (*program reformed in 2008 as ‘Vermont College of Fine Arts’ and in 2024 became part of the CalArts system).
- B.A. in English, Creative Writing Emphasis, Magna Cum Laude, Dec. 2003, University of Utah, Salt Lake City, UT, USA,
Awards:
- College of Engineering, Fall 2022 Top 15% Undergraduate Teaching Recognition.
- College of Engineering, Spring 2021 Top 15% Undergraduate Teaching Recognition.
- College of Engineering, Fall 2020 Top 15% Undergraduate Teaching Recognition.
- College of Engineering, Spring 2020 Top 15% Undergraduate Teaching Recognition.
- College of Engineering, Spring 2019 Top 15% Undergraduate Teaching Recognition.
- College of Engineering, Fall 2018 Top Undergraduate Teaching Recognition (for 2 classes).
- College of Engineering, Spring 2018 Top Teaching Recognition.
- College of Engineering, Top 15% Teaching Recognition, Fall 2015, Fall 2016.
Research and Publications:
- “Autistic-Informed Social Skills Teaching Procedures.” Accepted Poster Session for National Association for School Psychologists, Spring 2025.
- Lewis, Corrinne, Adam Hunter. “Braid” Fifty Key Video Games, Edited by Bernard Perron et.al. Taylor & Francis, 2022.
- Zagal, J., Lewis, C. (2015) “Fighting Fantasies: Authoring RPG Gamebooks for Learning Game Writing and Design”, 2015 RPG Summit at the 2015 Digital Games Research Association (DiGRA) Conference, Lüneburg, Germany. May 14-17, 2015.