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Capstone ’24 – Trash Pandamonium


Trash Pandamonium
A chaotic party game that transforms collecting trash into a white-knuckle brawl!

Bucket Under a Bucket Studios
William Freeman (Director)
Keifer Maples (Producer/Level Designer)
Nicole Sundberg (Producer/Engineer/Marketing)
Kevin Lee (Engineer)
Michael Oakeson (Engineer)
Ziduan Zhang (Engineer)
Cory Theel (Engineer)
Raynard Christian (Engineer)
Jono Jenkens (Engineer)
Raine Burkett (Engineer)
Jingyi Feng (3D Character Art)
Paulina Larkin (3D Environmental Art)
Yichen Lin (3D Environmental Art)
Marcus Worthen (3D Environmental Art)
Jiayang Xu (3D Environmental Art/Texturing)
Yee Cheng (3D Art/UI)
Brayan Fernandez (Technical Art/VFX)
Pedro Ramirez Galvan (Music/3D Art)
Jinghan Lu (3D Art)
Andrew Huang (SFX/UX/Engineer)
Yu-Tung Yu (Design/UI)
Jonah Matousek (Level Design/3D Art)
Logan Jannick (UI Engineer/Level Design)
Siyu Liu (3D Art)
William Telford (3D Art/Marketing)
Stephen Hansen (3D Art/Animation)

Play this Game!
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