Corrinne Lewis, MFA, is an Assistant Professor (Lecturer) for the top-ranked ranked Entertainment Arts & Engineering (EAE) program at the University of Utah, focused on video game narrative and game production. She is also the undergraduate director for the B.S. in Games degree (and Games Minor).
Courses Taught In Fall 2021, Spring 2022
- EAE 1010, Survey of Games
- EAE 3035, Storycrafting for Games
- EAE 4900-008, Essential Skills for Game Dev. Teams
- EAE 6120, Projects 2
- EAE 6130, Projects 3
- EAE 6035, Narrative in Game Design
- MFA, Vermont College of Fine Arts, Writing for Children and Young Adults
- BA, University of Utah, English. Creative Writing emphasis.
- College of Engineering, Fall 2020 Top 15% Undergraduate Teaching Recognition.
- College of Engineering, Spring 2020 Top 15% Undergraduate Teaching Recognition.
- College of Engineering, Spring 2019 Top 15% Undergraduate Teaching Recognition.
- College of Engineering, Fall 2018 Top Undergraduate Teaching Recognition (for 2 classes).
- College of Engineering, Spring 2018 Top Teaching Recognition.
- College of Engineering, Top 15% Teaching Recognition, Fall 2015, Fall 2016.
- Lewis, C., Hunter, A. (2022). Routledge Guide to 50 Key Video Games: Braid. Manuscript submitted for publication.
- Zagal, J., Lewis, C. (2015) “Fighting Fantasies: Authoring RPG Gamebooks for Learning Game Writing and Design”, 2015 RPG Summit at the 2015 Digital Games Research Association (DiGRA) Conference, Lüneburg, Germany. May 14-17, 2015.k