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Balancing Player Choice and Author Control in Interactive Narrative Generation

March 30, 2023 at 4pm MT PTAB 109 This talk gives an overview of the history and future of strongly-authored (no language models) automated interactive story generation and presentation, through the lens of the speaker’s past, ongoing, and upcoming research projects. These projects are in the areas of artificial intelligence, cognitive psychology, narrative, video games, […]

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EAE Lands #2 Spot in Princeton Review’s World Rankings 2023

The Entertainment Arts and Engineering Program at the University of Utah has been ranked #2 among public universities for both graduate and undergraduate game programs in the 2023 Princeton Review. Overall, Princeton Review ranks the program at #7 among all graduate programs and #6 among all undergraduate programs world-wide.  This recognition confirms the U’s position […]

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Stop-Time: Adaptive and generative music in video games

March 27, 2023 at 4pm MT PTAB 109 Description: Music exists in the structuring of time. Music accompanying linear media like film can synchronize with the media, and research shows that this enhances audience’s emotional perception. Having access to film-like musical synchronicity could be a powerful tool for game composers, but the mismatch between the […]

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4th Annual Gaymer Night

Hosted by EAE Wednesday 29 March 2023 5PM – 8PM MST Downstairs Space in Bldg 72 Join us for Gaymer Night to celebrate Pride Week at the University of Utah Wednesday, March 29th 2023. Let’s celebrate together with board games and snacks! Everyone is welcome to attend

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Resume Building 101

Monday 3/27 @ 11am Having an amazing resume is one of the best first steps you can take on your video game career journey. Join Gina Cruz as she does a deep dive into the hows, whys, and whats of making the best resume you can. There will also be time for Q&A afterwards, so […]

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In Ersilia’s footsteps: Reusing 3D digital assets of a Roman archaeological site for video game production

Fri March 17 at 10am in the PTAB RM 10 Abstract: With 10 million copies sold and $500 million dollars of revenue, the 11th installment of Ubisoft’s Assassin’s Creed series, Assassin’s Creed Odyssey (2018), showed how a videogame based on ancient Greek history and archaeology can make a splash in popular culture and that the […]

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Game Career Info Sessions

Do you want to know how to make your resume shine? Do you want a portfolio to show off your awesome stuff but don’t know where to start? Do you have questions about the how to put your best foot forward when applying for a job? If you answered yes to any of the above, […]

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Save the Date: EAE Play 2022

Come and view our giant play testing party! Drop in on twitch from 12:00pm – 7:30pm (MST) to see: Graduate student thesis games Undergraduate capstone projects First semester graduate student prototypes Reels from The Gapp Lab, Machinima, Traditional Game Dev, Alternative Game Dev and Intro to Game Design classes Game reviews from EAE Alumni currently […]

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The Future Fun Experience of Esports

October 20, 2022, 5-6pm Lecture Space 103, Bldg 72 Esports are big business and business wants you watching esports at in-person venues. However, it’s hard to beat the experience of watching Twitch from the comfort of your own couch (probably without pants) so how do we design the future experience of esports to be sustainable […]

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