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Featured Talk – Andy Phelps

Speaker: Andy Phelps Date: Nov 8, 5-6pm, EAE Game Studio Talk title: Applied Constructionism in an Interactive Games Curriculum Description: This talk explores the role of constructionism as a basis for computing and arts education though a retrospective of the design, development, history and analysis of the programs at the Rochester Institute of Technology. Specific […]

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Save the Date: EAE Play!

Come and join our giant play testing party! We will be showcasing and playtesting over 30 games from both our undergraduate and graduate games programs. There will be food and music and you can help our students improve their games with your feedback! Drop in and check out any of the following and more: Graduate […]

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Featured Talk – Clara Fernández-Vara

Speaker: Clara Fernández-Vara Date: Sep 13, 5-6pm, EAE Game Studio Talk title: Narrative Design Beyond Games Description: There is an increased need for narrative content in interactive media – from voice-recognition devices to augmented and virtual reality. Rather than making the same mistakes, we can look back at what games have done in decades past, […]

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EAE 10 Year Anniversary Party

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Join us for a day celebrating EAE’s Past, Present, & Future! In the 2017-2018 academic year, EAE turns ten years old! Since its founding in 2007, EAE has grown to be one of the world’s top rated programs preparing students for jobs in the games industry. On Monday, April 30, EAE will hold its 10 Year Anniversary Celebration, which […]

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EAE Students Featured in Blizzard Entertainment Student Art Contest

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EAE Students Qinglin “Cherlin” Mao and Yang Li were recently featured in the Blizzard Entertainment Student Art Contest. Both Students were featured in the Environment Art Contest. Yang Li was also featured in the Character Art Contest. “The Sporelight Marsh” by Qinglin “Cherlin” Mao “Garden of Deep” by Yang Li “Naga Royal Mage” by Yang […]

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EAE Lecture Series – “Doing Science with Games”

The EAE Game Lecture Series Presents: Title: Doing Games With Science: The Science of Designing and Developing Human Computation Games Speaker: Kristin Siu Date: Feb 6, 3:30-4:30pm Location: Building 72, RM 115 Open to the public Description: From tagging cat images to folding proteins, players have solved a variety of difficult crowdsourcing and scientific problems with games. Making these […]

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EAE Lecture Series – “Different by Design”

The EAE Game Lecture Series Presents: Title: Different by Design: The Theory and practice of Crafting Alternative Video Game Controllers & Storytelling Speaker: Eddie Melcer Date: Feb 1, 3:30-4:30pm Location: EAE Games Studio (Building 72, Level 2) Open to the public Description: In a general sense, alternative controllers circumvent the use of standard input control schemes (e.g., gamepad or […]

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EAE Global Game Jam 2018

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The Global Game Jam® is the world’s largest game jam event taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a […]

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EAE Lecture Series – “Cardboard Fantasies”

The EAE Game Lecture Series Presents: Title: Cardboard Fantasies: Board Game Design & Storytelling Speaker: Ryan Laukat & Alf Seegert Date: Feb 1, 5-6pm Location: EAE Games Studio (Building 72, Level 2) Open to the public Description: Join us for a discussion about how to tell a story in board game design by designers Ryan Laukat and Alf Seegert. […]

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