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Instruments of the U Features Games MoCap Lab and Brian Salisbury

Instruments of the U, an article series covering the incredible research tools and equipment used by leading researchers, recently featured the Division of Games’ Motion Capture Lab—its history and its applications for student projects, including games, art, and more. Read the article and the interview with Games own Professor, Lecturer Brian Salisbury.

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Dae Hong Kim Joins Utah Games at the Utah Asia Campus

The Division of Games at the University of Utah is delighted to welcome Professor Dae Hong Kim this Fall to the faculty at the Utah Asia Campus as an associate professor, lecturer. An accomplished educator, media artist, and researcher, Professor Kim brings nearly two decades of experience at the intersection of game development, media art, and interdisciplinary […]

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Zagal Publishes Two New Books with MIT Press

Professor José Zagal has recently published two books with MIT Press, titled “Seeing Red: Nintendo’s Virtual Boy” and “Fifty Years of Dungeons & Dragons.” Seeing Red, co-authored with tech historian Benj Edwards, is part of MIT Press’ well regarded Platform Studies series that examines the relationship between specific computing systems and the creative work created […]

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Professor Jose Zagal Named HEVGA Fellow

On July 16, 2020, the Higher Education Video Game Alliance (HEVGA) inducted Entertainment Arts and Engineering professor José Zagal into the ranks of the prestigious HEVGA Fellows. Zagal joins a list of distinguished fellows that includes EAE Associate Professor Roger Altizer and EAE Director Michael Young. Established in 2017, HEVGA’s Fellows Program recognizes senior scholars […]

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