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Featured Talk – Jeremy Gibson Bond

Speaker: Jeremy Gibson Bond Date: April 18, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Unity’s Entity Component System: The Oncoming Storm Description: At Unite Austin 2017, Unity first introduced their Entity Component System (ECS). Since then, it has moved from R&D to public beta, and in the future, ECS will completely replace the […]

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Featured Talk – Damean Lyon

Speaker: Damean Lyon Date: April 11, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: VFX: The Flair You Need and How to Get It Description: An excellent VFX professional needs to combine their skills in modeling, texturing and animation with practicel experience using a variety of technical tools. In this talk Damean will describe […]

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Featured Talk – Nate Olson

Speaker: Nate Olson Date: April 4, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Art vs Production: Why you(Mostly) Give in to the Fans Description: If you build it, will they come? If you want to design exactly the game you want to AND make money, what should you factor in? Whose game is […]

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Featured Talk – Maury Brown

Speaker: Maury Brown Date: March 28, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Feminist and Queer Game Design: It’s more than Just Representation Description: Join Maury Brown as she discusses using feminist and queer disruptive design to create games that are more inclusive, empowering, and challenge dominant norms. Including representations of various identities […]

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Featured Talk – C Thi Nguyen

Speaker: C Thi Nguyen Date: Jan 31, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Games as the Art of Agency Description: Games, I claim, are the art form that works in the medium of agency. Playing a game is taking in on an alternate agency temporarily. We take on different abilities and different […]

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Featured Talk – Amy K Hoover

Speaker: Amy K Hoover Date: Jan 24, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Creative AI: Deep Learning & Games Description: With recent advancements in deep learning (a subfield of AI), companies like Electronic Arts, Ubisoft, Unity and NVIDIA are beginning to embrace advanced AI-based techniques. Researchers in academia and in industry alike […]

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Featured Talk – Kenneth Williams

Speaker: Kenneth Williams from Blizzard Entertainment Date: Nov 29, 5-6pm, EAE Game Studio Talk title: The Life of a Server Engineer Description: Many game programmers are naturally drawn to working on game engines, AI, or flashy visual effects systems. However, the meatiest code – and the most challenging to get just right – often goes […]

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Featured Talk – James Hulse

Speaker: James Hulse Date: Nov 15, 5-6pm, EAE Game Studio Talk title: Game Dev in a Non-Game Land Description: Is there a place for games outside of entertainment? How is experience in games relevant in other industries? We will discuss how your experience in a video game-related degree program can be applied to a non-game-related […]

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Featured Talk – Andy Phelps

Speaker: Andy Phelps Date: Nov 8, 5-6pm, EAE Game Studio Talk title: Applied Constructionism in an Interactive Games Curriculum Description: This talk explores the role of constructionism as a basis for computing and arts education though a retrospective of the design, development, history and analysis of the programs at the Rochester Institute of Technology. Specific […]

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