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Featured Talk – Alisha Thayer

Date: September 27, 5-6pm, EAE Game Studio (Bldg 72, 2nd Floor) Title: Leave (some of) it to chance: Insights on Replay in Tomb Raider Speaker: Alisha Thayer Description: When thinking about replayable content in video games, what do we mean when we say we want something randomized? How random is too random? How can we […]

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EAE Lecture Series – “Failure to Communicate”

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The EAE Game Lecture Series Presents: Title: Failure to Communicate Speaker: Eva & Franco Mattes Date: March 1, 5-6pm Location: EAE Game Studio (Bldg 72, 2nd FLoor) Open to the public Description: Eva and Franco Mattes (1976) are an artist duo originally from Italy, living in New York. They have continually made work that responds to and dissects the […]

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EAE 10 Year Anniversary Party

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Join us for a day celebrating EAE’s Past, Present, & Future! In the 2017-2018 academic year, EAE turns ten years old! Since its founding in 2007, EAE has grown to be one of the world’s top rated programs preparing students for jobs in the games industry. On Monday, April 30, EAE will hold its 10 Year Anniversary Celebration, which […]

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Game Scholar Michael Debus to Visit EAE

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This Spring and Summer terms, EAE will be hosting Michael Debus, as a visiting scholar working with Professor José Zagal. Debus, a doctoral student researcher from IT University Copenhagen, works on the development of ontologies for game elements: frameworks for describing, analyzing and studying games. During his visit, Debus will be collaborating with Zagal to […]

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EAE Students Featured in Blizzard Entertainment Student Art Contest

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EAE Students Qinglin “Cherlin” Mao and Yang Li were recently featured in the Blizzard Entertainment Student Art Contest. Both Students were featured in the Environment Art Contest. Yang Li was also featured in the Character Art Contest. “The Sporelight Marsh” by Qinglin “Cherlin” Mao “Garden of Deep” by Yang Li “Naga Royal Mage” by Yang […]

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Games User Research Summit

This March, EAE Assistant Professor Ashley Brown traveled to San Francisco where she helped organize and run the US Games User Research Summit. An annual gathering for researchers and practitioners working in games user research (GUR), the Summit provides opportunities for GUR experts to share best practices, network, and to engage with junior colleagues. Brown […]

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How Can Stories Be Used to Help Cyber-Security Experts?

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Professor R. Michael Young, deputy director of EAE and professor of computer science at the University of Utah, has been awarded $124,856 by Charles River Associates as part of a larger grant from the US Intelligence Advanced Research Projects Agency (IARPA) to support his research proposal entitled “PSyCHIC: Predictive System for Cyber Hostility using Integrated […]

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AI-Driven Training Tools for Virtual and Augmented Reality

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Dr. Michael Young, deputy director of EAE and professor of computer science at University of Utah, and Dr. Mark van Langeveld, associate professor of EAE, have received a gift of $25,000 from Rockwell-Collins’s University/College Grants program in support of their research efforts around a project entitled “Developing Intelligent, Adaptive Systems for Personalized Training in Augmented […]

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Creating Stories that Help Train Intelligence Analysts

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The U.S. intelligence community relies on anticipatory thinking, visualizing what might happen based on relevant known facts, to provide critical insight during the intelligence analysis process. Providing a diverse collection of training examples — stories where imagined bad actors form and pursue potentially nefarious goals — is both knowledge-intensive and time-consuming. However, systems to produce […]

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