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Gabe Olson on Korean Campus

Categories: News & Events

Gabe Olson, Assistant Professor and Lecturer for Entertainment Arts and Engineering, traveled to the Utah Asia Campus in Incheon, South Korea for the next 6 weeks teaching a 3D Game Asset Creation class. This course is designed to introduce individuals to the fundamentals of creating game assets from an industry perspective. In particular, students will […]

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EAE Students Publish Book on Game Design

Categories: News & Events

It all began with a homework assignment in Professor Zagal’s Introduction to Game Design Class: Can you identify and share nuggets of game design wisdom? The answer is, of course, yes. And the result, after a year’s worth of hard work, is “Game Design Snacks” – short book published by ETC Press earlier this year. […]

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EAE Student Game Team Invited to DreamHack 2019

Categories: News & Events

An EAE student team was invited to participate in DreamHack in Dallas. DreamHack is a three day gaming event, held this year from May 31st – June 2nd. Our students achieved a place among the top 5 games where they showcased and pitched their alternative controller game Ready Set Haiya!

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EAE Launch 2019 recap

Each Spring as the school year ends, we invite the public to come playtest our student games. This provides the students with an opportunity to showcase their work to family and friends, gain invaluable playtesting feedback, and gives the public a chance to see our space. This year was our largest yet, with students showing […]

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Brady’s Basketball Game

Current EAE Student, Brady Campbell, has released a video game with the Utah Jazz. Take your best shots in Splash Uncles, a runner game where you control the characters in their journeys from Australia and California to the arena. Score as many points as you can; test your reflexes by dodging trees, benches, rocks and […]

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Featured Talk – Jeremy Gibson Bond

Speaker: Jeremy Gibson Bond Date: April 18, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Unity’s Entity Component System: The Oncoming Storm Description: At Unite Austin 2017, Unity first introduced their Entity Component System (ECS). Since then, it has moved from R&D to public beta, and in the future, ECS will completely replace the […]

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Featured Talk – Damean Lyon

Speaker: Damean Lyon Date: April 11, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: VFX: The Flair You Need and How to Get It Description: An excellent VFX professional needs to combine their skills in modeling, texturing and animation with practicel experience using a variety of technical tools. In this talk Damean will describe […]

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EAE Launch Party ’19

Join us for the EAE Launch Party! Join us for EAE’s annual open house celebration of the completion of our student game projects! We will be showcasing student games from both our undergraduate and graduate degree programs that students have been working on for one or more semesters this past academic year. Our graduating students […]

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Bob Kessler to be Honored with IEEE Award

Categories: 2019, News & Events

University of Utah School of Computing professor Robert R. Kessler, who is also co-founder of the U’s Entertainment Arts & Engineering video game development program, has been named to receive the IEEE Computer Society Computer Science and Engineering Undergraduate Teaching Award for “outstanding contributions to interdisciplinary computing education through the creation of an innovative program […]

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