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Featured Talk – Emma Kinema

Speaker: Emma Kinema Date: November 19th, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Boss Fight: Labor Organizing in the Game Industry Description: A history of life and labor organizing in the video game industry, and how students and their schools play a role in shaping the future of the industry. Presented from the […]

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Save the Date: EAE Play 2019

Come and join our giant play testing party! In EAE’s annual mid-year open house, we will be showcasing and playtesting over 30 games currently being developed in both our undergraduate and graduate games programs. There will be refreshments and music and you can help our students improve their games with your feedback! Drop in and […]

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Featured Talk – Dan Cermak

Speaker: Dan Cermak Date: October 22nd, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Good, Bad, and Ugly Game Dev Stories: D&D to Saint’s Row Description: Dan Cermak entered the Video game industry in 1984 after teaching himself to program assembly language and creating a game that was published by Strategic Simulations Inc.(SSI) in […]

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Featured Talk – Jonathan Pardew

Speaker: Jonathan Pardew Date: October 15th, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Paid to be Locked Up: Secrets of Escape Room Design Description: Escape rooms are location-based games in which players solve a puzzles and riddles using clues, strategy, and their own abilities in order to “escape” from the room they are […]

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Featured Talk – Fred Wan

Speaker: Fred Wan Date: September 17th, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Playing with Efficient Narratives Description: It’s trite to say that a game with a more engaging story is “better”, but games are developed with time and resource constraints. How can we tell deeper stories with the tools we have? How […]

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Featured Talk – Jeremy Gibson Bond

Speaker: Jeremy Gibson Bond Date: April 18, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Unity’s Entity Component System: The Oncoming Storm Description: At Unite Austin 2017, Unity first introduced their Entity Component System (ECS). Since then, it has moved from R&D to public beta, and in the future, ECS will completely replace the […]

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Featured Talk – Damean Lyon

Speaker: Damean Lyon Date: April 11, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: VFX: The Flair You Need and How to Get It Description: An excellent VFX professional needs to combine their skills in modeling, texturing and animation with practicel experience using a variety of technical tools. In this talk Damean will describe […]

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EAE Launch Party ’19

Join us for the EAE Launch Party! Join us for EAE’s annual open house celebration of the completion of our student game projects! We will be showcasing student games from both our undergraduate and graduate degree programs that students have been working on for one or more semesters this past academic year. Our graduating students […]

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Featured Talk – Nate Olson

Speaker: Nate Olson Date: April 4, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Art vs Production: Why you(Mostly) Give in to the Fans Description: If you build it, will they come? If you want to design exactly the game you want to AND make money, what should you factor in? Whose game is […]

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