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SMS X EAE Series

Sony Santa Monica will be hosting 4 virtual presentations for 4 game development disciplines: Engineering, Art, Production, and Design. Join us for a talk and Q&A for each discipline. For more information or questions email adam.hunter@eae.utah.edu. Thursday Oct 8th | 4pm MT Hosted Via WebEx Click for more info. Thursday January 28th | 3pm MT […]

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Career FUNdamentals

Nov 19th 2020 | 10:30am mt Join Amy Christianto, Recruiting Coordinator at Santa Monica Studio, as she discusses a number of fundamental skills that every student needs to excel in the job application and interview process. An extensive Q&A will follow the presentation. For questions and more info about this event please email adam.hunter@eae.utah.edu

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Multi Team Collaboration

Talk Description: Join David Kennedy, Game Director at Ubisoft Annecy, as he talks about collaboration at Ubisoft, how to take those lessons into smaller teams, and how it all applies to our current world of working and learning from home. Bio: David Kennedy is a 15+ year veteran of the video game industry, the last […]

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GAME SURVIVAL SKILLS

Talk Description: Join industry veteran Steve Derrick as he talks about all the survival skills that students need as they enter the game industry: portfolio best practices for all disciplines, making the most out of your time at school, how and why to network, and all sorts of other important info! Bio: Steve Derrick has […]

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Featured Talk – Sajid Farooq

Speaker: Dr Sajid Farooq Date: March 6, 11am-12pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Optimizing Your Game: Beyond the Basics Description: Game optimization can be something between a dark art and a rabbit hole. It is tempting to seek radical algorithms, and fancy culling techniques to extract that last bit of performance in […]

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Featured Talk – Jinghui Dong

Speaker: Jinghui Dong Date: February 27th, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Things You Should Know about Immersive Game UI Description: Back in the day, a game’s user interface (UI) was sometimes added at the end, almost as an afterthought. Those days are long gone and UI design is becoming an increasingly […]

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