Ready? Set. Haiya! at Alt.Ctrl.GDC
A Cohort 9 alt control game, Ready? Set. Haiya!, is one of the 21 alternate control games that have been chosen to show at the alt.ctrl.GDC event, a showcase of alternative control schemes and interactions in games showing at GDC this March. The Game Developers Conference(GDC) is the game industry’s premier professional event, championing game developers […]
Read MoreEAE Play 2019 Highlights
EAE Play 2019 was our biggest playtest and open showcase to date! With over 30 student developed video games on site for the general public to see and provide feedback, the entire building was full of games and visitors! The continual growth of the size of this event from year to year is a testament […]
Read MoreEAE Grad Game: Hard Light Vector Wins IGDA Salt Lake Artistic Achievement Award
Hard Light Vector, an EAE masters student game from last year, took home a trophy last night for Artistic Achievement. The award was given at Final Burn, an end-of-year celebratory event run by the Salt Lake chapter of the International Game Developer Association (IGDA). Watch Hard Light Vector’s win! The Final Burn event is a […]
Read MoreFeatured Talk – Emma Kinema
Speaker: Emma Kinema Date: November 19th, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Boss Fight: Labor Organizing in the Game Industry Description: A history of life and labor organizing in the video game industry, and how students and their schools play a role in shaping the future of the industry. Presented from the […]
Read MoreSave the Date: EAE Play 2019
Come and join our giant play testing party! In EAE’s annual mid-year open house, we will be showcasing and playtesting over 30 games currently being developed in both our undergraduate and graduate games programs. There will be refreshments and music and you can help our students improve their games with your feedback! Drop in and […]
Read MoreOpen Teaching Faculty Position
We’re Hiring! Teaching faculty position open now! The University of Utah’s Entertainment Arts and Engineering (EAE) program is seeking to hire a teaching faculty member at the rank of assistant professor (lecturer), beginning either January 2021 or Fall 2021. This is a Career-Line Faculty position (research optional, non-tenure track) within the University’s established promotion structure […]
Read MoreComputer Science – 2019 Organick Lecture Series
The School of Computing is hosting a lecture with Pat Hanrahan, the Canon Professor of CS and Electrical Engineering at Stanford. The lecture is October 17th starting at 5:30pm in Room 3550 MEK and on October 18th starting at 3:30pm in the same room. To find out more, and get directions to the lecture: Learn […]
Read MoreFeatured Talk – Dan Cermak
Speaker: Dan Cermak Date: October 22nd, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Good, Bad, and Ugly Game Dev Stories: D&D to Saint’s Row Description: Dan Cermak entered the Video game industry in 1984 after teaching himself to program assembly language and creating a game that was published by Strategic Simulations Inc.(SSI) in […]
Read MoreAshley Brown talks at IndieCade 2019
On October 12, 2019 Assistant Professor Ashley Brown ran an invited Game Design workshop at the Educator’s Summit at Indiecade. Indiecade (https://www.indiecade.com/) is a yearly festival in Santa Monica, California for independent game developers. The festival showcases small, independent games and the studios that make them. In addition to playing a load of new and […]
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