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EAE to Offer Summer Game Art Bootcamp at the Utah Asia Campus

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Entertainment Arts and Engineering, in collaboration with the Utah Asia Campus and the Office of Global Engagement, will offer a one week, intensive game art bootcamp for aspiring game developers this summer.  The camp, which will focus on 3D modeling for games, will run from July 8 to July 14 and will be taught by […]

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Featured Talk – Jeremy Gibson Bond

Speaker: Jeremy Gibson Bond Date: April 18, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Unity’s Entity Component System: The Oncoming Storm Description: At Unite Austin 2017, Unity first introduced their Entity Component System (ECS). Since then, it has moved from R&D to public beta, and in the future, ECS will completely replace the […]

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Featured Talk – Damean Lyon

Speaker: Damean Lyon Date: April 11, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: VFX: The Flair You Need and How to Get It Description: An excellent VFX professional needs to combine their skills in modeling, texturing and animation with practicel experience using a variety of technical tools. In this talk Damean will describe […]

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EAE Launch Party ’19

Join us for the EAE Launch Party! Join us for EAE’s annual open house celebration of the completion of our student game projects! We will be showcasing student games from both our undergraduate and graduate degree programs that students have been working on for one or more semesters this past academic year. Our graduating students […]

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Bob Kessler to be Honored with IEEE Award

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University of Utah School of Computing professor Robert R. Kessler, who is also co-founder of the U’s Entertainment Arts & Engineering video game development program, has been named to receive the IEEE Computer Society Computer Science and Engineering Undergraduate Teaching Award for “outstanding contributions to interdisciplinary computing education through the creation of an innovative program […]

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Featured Talk – Nate Olson

Speaker: Nate Olson Date: April 4, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Art vs Production: Why you(Mostly) Give in to the Fans Description: If you build it, will they come? If you want to design exactly the game you want to AND make money, what should you factor in? Whose game is […]

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Featured Talk – Maury Brown

Speaker: Maury Brown Date: March 28, 5-6pm, EAE Game Studio(Bldg 72, 2nd Floor) Talk title: Feminist and Queer Game Design: It’s more than Just Representation Description: Join Maury Brown as she discusses using feminist and queer disruptive design to create games that are more inclusive, empowering, and challenge dominant norms. Including representations of various identities […]

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Josh Marchand

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Josh Marchand, a student in the Entertainment Arts and Engineering Masters program at the University of Utah, has been accepted to a position at Epic Games as a UX Researcher Intern. He is the first EAE student to get a UX research position. “I use playtests, data and analysis to ensure that the development team’s […]

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