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Divide and Conquer: Game Engines and the Division of Labor

December 1st, 5-6pm Bldg 72, Lecture Space 103 This talk offers both a design and labor history of the first graphical game engine, Sierra On-Line’s Adventure Game Interpreter (AGI), which became the backbone of Sierra’s game development process beginning in the early-to-mid 1980s. Through detailed analysis of Sierra’s games , as well as bureaucratic and […]

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The Future Fun Experience of Esports

October 20, 2022, 5-6pm Lecture Space 103, Bldg 72 Esports are big business and business wants you watching esports at in-person venues. However, it’s hard to beat the experience of watching Twitch from the comfort of your own couch (probably without pants) so how do we design the future experience of esports to be sustainable […]

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Truth Necessity and Contingency: The Rhetoric of Historical Games

October 6th, 2022 | 5-6pm Bldg 72, Lecture Space 103 Description: How do we square notions of veracity in the design of games which depict a past with their nature as systems of counter-fact? And how does our framing of the past inform our stance toward the present and future? Bio: Dr William Huber is […]

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Careers in Games Fireside Chat

Monday, Oct 3rd, 11-12pm MT Do you have questions around careers in gaming? Do you want to learn more about taking your experience and telling a compelling story on your resume? Do you have questions around imposter syndrome and tips to overcome it? Or, are you curious on how you can best stand out on […]

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Machinations Now Available to EAE Students

September 30, 2021 —  Game Design Tool Machinations Now Available to EAE Students. In 2012 Joris Dormans and Ernest Adams published “Game Mechanics: Advanced Game Design” where they described how and when to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. […]

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Ahead of the Game

Sept. 13, 2021 — The University of Utah’s video game design program is posting yet another high score. Entertainment Arts & Engineering (EAE), the U’s top-rated program that teaches students all facets of video game design and development, was ranked 3rd in country in the inaugural rankings by U.S. News & World Report for “Best […]

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EAE STATEMENT REGARDING THE UNIVERSITY OF UTAH COVID VACCINE MANDATE PETITION

August 26th, 2021 WHEREAS, as of August 23, 2021 the U.S. Federal Drug Administration has approved the Pfizer-BioNTech Covid-19 Vaccine, and WHEREAS, University of Utah Policy 3-300: Environmental Health and Safety Policy calls for “the University of Utah to promote good health, well-being, and occupational safety for its faculty, employees, students, and visitors, whether on […]

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COE Awards

“Congratulations to this year’s winners of the University of Utah College of Engineering Teaching and Staff Awards, given to those for outstanding work in the college in the last year. The recipients represent all of the hardworking and dedicated faculty and staff in the college.” Congrats to the EAE staff and student TA who received […]

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